This is kinda a late update, we where finished with our project around June 2009, and got a ok grade on it. We got a nice "C"
http://www.youtube.com/watch?v=v1BewNa-shM
There is the link to the film we made :)
Thursday, 21 January 2010
Monday, 4 May 2009
A long long timing ago...
Here im done with my key animation, and all that remains is timing, and fixing the animation in a couple of places. :)
Thursday, 16 April 2009
Friday, 3 April 2009
Ready... Set... Animate!
Ive started animating now, and Martin in my group has been modeling and texturing the appartement now :D He has made som great changes and things are really looking good now.
Im going to try to post some previews here of my animation so far. At the same time, Daniel, Esben and me are animating. Esben has the first shots, Daniel is animating the shot with the guard and im animating when he comes home from his "treatment".
The way im animating is first block every 5th frame, but not in stepped keys. Then after im done blocking im scaling the keys out, and then starting to time every frame. After that im going to define alot of the moves and so on. On a side note, we are using "puppet shop" to rigg and animate.
First preview
Second Preview
Third Preview (Here ive added a camera to the scene, thanks for the tips KeV)
Forth Preview
Fifth preview
Thats it for now, its easter and alot of people are taking vacation, but not me hehe. Ill be at work and hopefully get some more animation out of the way.
Wishing you a happy easter.
Jørgen
Im going to try to post some previews here of my animation so far. At the same time, Daniel, Esben and me are animating. Esben has the first shots, Daniel is animating the shot with the guard and im animating when he comes home from his "treatment".
The way im animating is first block every 5th frame, but not in stepped keys. Then after im done blocking im scaling the keys out, and then starting to time every frame. After that im going to define alot of the moves and so on. On a side note, we are using "puppet shop" to rigg and animate.
First preview
Second Preview
Third Preview (Here ive added a camera to the scene, thanks for the tips KeV)
Forth Preview
Fifth preview
Thats it for now, its easter and alot of people are taking vacation, but not me hehe. Ill be at work and hopefully get some more animation out of the way.
Wishing you a happy easter.
Jørgen
Wednesday, 11 March 2009
Friday, 27 February 2009
Texturing continues right after these messages...



No seriously, unwrapping takes a long time to do right. luckely most of our bigger objekts are relativly "simple" so i can use a regular "flatten mapping" in edit mode.
I will post more testrenders soon... Keep your eyes peeled on this blog :D
Tuesday, 24 February 2009
This week on Advertise This! Part 2
After a quick meeting with our teacher we took some time to find the style we where looking for, we also found a color pallet that we liked Kuler . I have unwrapped the appartement, and converted it into a photoshop file, with 3000x3000 resolution.
First thing i did was to magic wand the spaces i wanted to paint, and saved them as selection sets in PS.
After that was done i made some layers: Color, Detail, Bump. I will make more layers if i need some different effects. This procces made the painting much easier and quiker.
First this I did was to search the web for some PS brushes and found a great site named Brusheezy .
The first thing i did was to paint the color, I then applied some lighter and darker variations of the color on different parts.
Then I started on the details, we wanted to have some variations in the texture, not big variations that will distract you but enought to make it not look flat.



After that I made the bump for the panels, we wanted it to look slightly futuristic so used some "wire" brushes, and made the bump weak.


Then i started on the floor, but i needed to find a complimentary color to the walls, and found yet another great site Lixlpixel .
I did the usuall prosedure, and first colorized it, then added some variation in form diffrent shades of that color in carpet texture,and then made bump texture for it.
First thing i did was to magic wand the spaces i wanted to paint, and saved them as selection sets in PS.
After that was done i made some layers: Color, Detail, Bump. I will make more layers if i need some different effects. This procces made the painting much easier and quiker.
First this I did was to search the web for some PS brushes and found a great site named Brusheezy .
The first thing i did was to paint the color, I then applied some lighter and darker variations of the color on different parts.
Then I started on the details, we wanted to have some variations in the texture, not big variations that will distract you but enought to make it not look flat.



After that I made the bump for the panels, we wanted it to look slightly futuristic so used some "wire" brushes, and made the bump weak.


Then i started on the floor, but i needed to find a complimentary color to the walls, and found yet another great site Lixlpixel .
I did the usuall prosedure, and first colorized it, then added some variation in form diffrent shades of that color in carpet texture,and then made bump texture for it.

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